Crisol: Theater of Idols

Horror video game developed by Vermila Studios and published by Blumhouse Games.

My Role in the Project

I contributed to crafting the musical and sonic identity of Crisol: Theater of Idols, from the composition and production of the original soundtrack to the design and implementation of interactive audio systems in Unreal Engine 5.

Music
Composition, production, mixing, and mastering of the original soundtrack, along with adaptive music design and music management systems.

Sound Design
Creation and editing of sound effects, cinematic audio, dialogue, and subtitles.

Implementation
Integration of music and sound in Unreal Engine 5 using MetaSounds and Blueprints.

View on Steam

Listen to the OST

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